Honestly, I have nothing bad to say about Mini Metro whatsoever. It’s an incredible blend of gorgeous graphics and addictive gameplay, and if you want a great puzzle on your Switch, you owe it to yourself to pick it up.
Sure, the game is challenging and fun while you're sitting on your couch, but it's the perfect time-killer when you're away from home. The simple rules that lead to a surprising depth of challenge will make it easy to while away the hours on a long flight.
Looks simple, easy to learn - but difficult to master. The game offers more choises as you progress + more difficult challanges. Also a daily challange online everyday with leaderboards.
Mini Metro . Played - 35+ Hours
Paid - £6.74 Score - 9/10
Mini metro is a smart more-ish game that is easy to pick up, easy to get frustrated with and very very fulfilling when everything goes right. A lovely simple design which although may not look appealing to some at first, is a joy to play.
The Nintendo Switch plays perfectly fine either way, even though Handheld Mode is the way to go. Pointer controls are a fun inclusion though, even though they should've made it easier to find. It is neat that you can play up to four people on the television, but the Mini Metro I like is personal and with me anywhere I go. The developers have done a good job translating the magic to the Nintendo Switch, which was honestly my biggest worry going in.
Mini Metro is a relaxing and very interesting experience whose port to Nintendo Switch, although it has not been unfortunate and is mostly good, it does have certain errors that may make it a worse version for some players.
Mini Metro was a surprise hit for me when I first played it on computers four years ago, and I was really excited to finally see the game hit a proper console. While the controls aren’t quite as good as I was hoping they’d be, the game itself still remains enjoyable and engrossing, offering a more-than-worthwhile experience for anyone who hasn’t played Mini Metro on other platforms.
Mini Metro’s dynamic gameplay kept me engaged, yet never left me feeling overwhelmed. Whether I was simply looking for twenty minutes of casual puzzling or a burst of hardcore strategy, Mini Metro’s deceptively nuanced gameplay worked on both levels equally well. With some quality of life improvements and a more detailed presentation, Mini Metro could propel itself even higher, but even with these concessions the game is easy to recommend.
A fantastic game that is engaging for all the family. Often described as minimal but with plenty to look at, this game has a two-player mode, many cities to create maps for, simple but very effective music that changes as you switch line colour, three challenge modes (normal - where station overcrowding ends the game, endless - which means you can keep extending the tube lines, and extreme - where tubelines are fixed once you build them!), and best scores to beat (200,300,500!) The surprise for us after 30' playing time was the inclusion of interchanges - making the sudden build up of passengers more avoidable. I have no idea what the trailer was trying to convey -- I nearly didn't buy it because of the high level of dancing on the underground -- but we loved it and highly recommend it!
SummaryMini Metro is a strategy simulation game about designing a subway map for a growing city. Draw lines between stations and start your trains running. Keep your lines efficient by redrawing them as new stations open. Decide where to use your limited resources. How long can you keep the city moving?