It's nice to see an enhanced port that exceeds the original PC game in every way... A "Halo" beater? Definitely close - and definitely worth picking up. [July 2003, p.60]
Sure, the PC version was awesome, but the Xbox version had outstanding multiplayer that made Counter-Strike look like crap. The Co-Op was beast, as no other of the game had it, the variety of weapons was fantastic, and the game in general makes the PC version look worse than the PlayStation 2 version. So what if it didn't have Enemy Territory? The game deserved a lot more than an 84/100.
Extremely entertaining game. The single player game is fantastic and definitely worth the money when you consider how long it is. Multiplayer was fantastic but is not around anyone as this is an original Xbox game. This game is worth it just for the retro gaming and used copies are not that expensive.
The setting is a big part of the game's appeal, dropping you in atmospheric castle tombs and creepy labs run by technicians of the black arts. [July 2003, p.74]
An amazing multi-player experience with the added bonus of a rather compelling one-player mode that provides a nice respite from the hectic online games.
The story is not as gripping as Halo or Splinter Cell, but it’s a solid, workmanlike script that has you suspending your disbelief for just long enough to get you through the game.
Sequel to the original 16 bit FPS with added shades of Doom thanks to its demonic scenario. A little generic in the early stages but it gets better and better as it goes thanks to its varied enemies, many secrets to discover and atmospheric, well designed levels.
The early 2000s were a great time for FPS games. Especially for those, who already made a name for themselves like the Wolfenstein series. Return To Castle Wolfenstein: Tides Of War is the Xbox release of a PC cult classic. The single-player campaign has a crazy over the top storyline and the multiplayer is super amusing. Gameplay is great fun with dozens of weapons and a beautiful atmosphere. Sure for todays standards the graphics are a bit outdated but still completely ok. Great **** shooting time!
This game is a 3 when you're fighting mummy-things in a crypt and an 8 when you're not. The crypt levels are a cringe idea, and the enemies are all absolute bullet sponges. At least with the robots in the later missions, you could run away and regain your bearings, but in a crypt every thing is so diarrhoea brown that you can't find a place to run away. Another dumb idea is that at the start of every new mission your health is the same as where it left off in the last mission, so God help you if you finished the last mission by the skin of your teeth only to find you have 3 waves of enemies at the start of the next mission before you can get just a sixth of your health back. Sometimes there's no choice but to revert to the Cheat Codes, it makes the game less stressful and makes you realise just how time-consuming killing just one enemy on normal difficulty really is. I definitely wouldn't be able to finish that boss-fight with the **** without them. The game still deserves some credit due to the realistic fighting with humans and the fun strategic dashing in and out of hallways required to kill them all. The best part of the game is definitely when you are racing against a countdown to stop the launch of a rocketship, and you are just blasting your way through enemies to pull a lever in the last 5 seconds before you fail. I did fail this bit once because the lever kind of blends in with the rest of the consoles in the room it's in, but I didn't mind doing that fun part again with more knowledge on how to retain some health.
All in all, if you want the best of the game you'll find it in Mission 3 Part 2 (rocket base), and if you want the most infuriating experience on the original Xbox it won't be the stealth mission like everyone tells you (they are fine just go building by building) it'll be the latter half of Mission 2 when you're unloading ammo mindlessly into exploding mummys and Olaric.
Good Luck!
Ce retour à Wolfenstein aurait dû rester à la maison, bien confiné chez lui parce que là il a un peu trop fait de la merde ! sans doute l'influence des Kevin of Duty (eh oui, déjà !) puisqu'on ne peut pas sauvegarder manuellement : ce sont des "checkpoints" à la con très espacés... les scripts sont moins flagrants mais bien présents et la plupart des ennemis sont des éponges à balles.
Ce qui fait donc qu'on se fait rapidement chier là-dedans et qu'on ne s'imaginait pas se faire chier à ce point dans un Wolfenstein. Cette version Xbox fait à peu près le boulot graphiquement parlant et les temps de chargement sont très raisonnables ; on constate néanmoins pas mal de ralentissements dès qu'on dépasse les... deux ennemis à l'écran ! du coup, l'imprécision générale s'avère souvent rédhibitoire... d'autant que les commandes sont mal disposées.
Tout cela conjugué aux ennemis-éponges ainsi qu'à leur mobilité aberrante héritée... des vieux Doom (!) fait que le jeu est incroyablement désagréable au moindre combat... plutôt ballot pour un FPS ! Bref, inutile de s'appesantir : ce Wolf est une daube éviter ! eh oui, une de plus dans la nébuleuse Wolfenstein très coutumière du fait.
SummaryEngage in an epic, story-driven campaign across over 30 levels - from forests and war-torn cities to villages and crypts. Infiltrate top-secret airfields and compounds, silently assassinate enemy officers and escort caputred Panzer tanks. You are B.J. Blazkowicz, a US Army Ranger recruited by the OSA and the Allies' top specialist in cov...