If they dial back the gorgonzola, the product placement and adjust that cover mechanic, this could have been a perfect game...But, for now, you've got the best-looking game on Xbox One, jam-packed full of familiar faces and top-notch acting, complemented by strong gameplay mechanics and a popcorn-crunching TV series.
Remedy swung for the fences and hit a homerun with Quantum Break. With an engrossing story, an amazing cast, and the most beautiful visuals on the Xbox One we’ve ever seen, Quantum Break is a masterpiece.
Quantum Break is a good exclusive for Xbox One. Probably won't be remembered for any innovation or marvelous feature but it's fun and can entertain the player from the start to finish.
Quantum Break emphasizes its narrative, which is sometimes detrimental to its cause. However, despite that fault, what's presented here is a very intricate, interesting and visually stunning game; not to mention one that is very fun to play when it lets the player use its protagonist's time-bending super powers.
I have no trouble recommending it to gamers, albeit with a number of caveats. If you're looking for an intense shooter experience, then you should probably pass on it. If you're looking for something that is without a doubt a unique experience in gaming, then you'll find what you're looking for here.
Encounters – generally set in bland open areas – tend to be pretty similar to each other. Jack uses his time shifting abilities – which evolve in terms of range and power, but not sophistication – in the same ways on a limited variety of enemies time and again while relying on an awkward automatic covering system as he reloads or waits for his abilities to recharge. Rinse and repeat. There’s simply not enough variety.
There are a lot of sound ideas in the middle of Quantum Break and, hey, if you're a sucker for goofy time travel hijinks this game has that going for it, too. But those ideas are the only things holding this project together. The moment you look past that heady connective tissue, every single one of Quantum Break's individual elements fall flat.
Remedy va au bout de ses idées
Un jeu - série TV avec de vrais acteurs du petit écran et un scénario télégénique qui livre une expérience singulière à la technique une fois de plus impeccable. Sa qualité en a fait son talon d’ Achille en oubliant les ingrédients d’un jeu vidéo et un challenge ludique quasi absent.
This spiritual sequel to Alan Wake is a hybrid of story-driven action game and a TV show. It's only about 8 hours long. The live-action episodes have the quality of a network TV show. Fans of Detroit: Too Human and L.A. Noire might enjoy it. The game looks fantastic, although there is stuttering and screen tear on occasion. Some might be disappointed with the lack of action. After all, you're given plenty of firearms and time bending powers. But this is more of a story-driven affair with gunfights sprinkled throughout. When the action does occur, it's dazzling. Overall, I would rate this with a 7.6 out of 10.
Other than being visually impressive, there is not much about this game that is not done better elsewhere. Its a game full of missed opportunities. The gameplay is lacklustre; shooting mechanics are not quite satisfying, variety is completely missing, and the puzzles did not take anywhere near enough advantage of the "control of time" gimmick. Considering its premise, the narrative and character development is weak. Location variety is uninspired (warehouses and derelict buildings most of the time). Replay-ability is missing, which for a short game is disappointing, unless you fancy making different choices that is.
Its an average game combined with a less than average TV show. The casting did result in some decent enough performances in the live actions sections. However, i couldn't tell whether the writing was just too poor to work with, or Aiden Gillen is far from the actor I had been led to believe.
Its good enough to play, but also average enough to skip.
Terrible, simply terrible. The idea was excellent I was stunned - for the first 20 minutes. Afterwards I recognized all the good new ideas got channeled into old ideas (like grenades are something different than a grenade still effect is still the same). After 1 hour it got really boring, could not get my attention anymore. A huge disappointment from storytelling, gameplay mechanism and overall sides as well. Do not waste you money on this one.
SummaryQuantum Break blurs the line between television and gameplay, integrating the two into one seamless, uniquely immersive experience. Quantum Break weaves the cinematic action of intense gameplay with the tension and drama of scripted television, creating a world where each has a direct impact on the other.