A Plague Tale: Requiem shows immense growth. It's a sequel that maintains the essence of the game and expands it, bringing a narrative experience that goes to unimaginable places as in the first game, in addition to gameplay that introduces new elements with each chapter.
The developers seem to have learned from the small mistakes of their first opus, especially on the gameplay. While the first title was considered too directional, this one is much less so, offering a much more aggressive approach. As for the scenario, it's a faultless one, the story faithfully follows the past events and transports the player as well in the terrible adventure of Hugo and Amicia. Still in France, the scenery will delight the friends of the little detail and will be able to be transported in the beauty offered by the south of our country. Will Amicia and Hugo finally find the peace they have been looking for? We strongly advise you to play the game to find the answer.
A Plague Tale: Requiem is a fantastic game, expanding its framework in the right places through intricate themes and horror elements, weaving into what worked about the original while maintaining a voice of its own.
A Plague Tale Requiem is one of those sequels that are even better than the original entry. It upgrades everything that was already good on A Plague Tale Innocence and also corrects some of the mistakes from the first game. Although it still has some technical difficulties, it's an amazing experience, with great storytelling and fun gameplay.
A Plague Tale: Requiem is a solid follow-up to Hugo and Amicia’s haunting saga. The expanded scope offers deeper insight into the world and characters, even if some of the main plot beats don’t always hit the mark. Combat and stealth are improved over the original while the swarms of rats are as mesmerizing and threatening as ever. Just remember to stay in the light.
A Plague Tale: Requiem doesn't drastically alter the foundation set by Innocence, but by iterating on its strengths as a character-driven fable within an oft-ignored historical setting, tells yet another tale to remember.
A Plague Tale: Requiem is a sometimes compelling adventure weighed down by poor technical performance, and simple, frustrating and repetitive gameplay.
Not a bad game. But I liked the first part more. The second didn’t surprise me with anything; it was all in the first part. The graphics are not bad, the animation is so-so. The plot was not very interesting. Some of the characters' motivations are not convincing.
Graphics one of the best on current gen, but does not save it from having a rather loose plot and supporting cast did not resonate, unlike the prequel (Innocence). I felt as though a lot of story beats in this felt like filler. Game feels too long for its own good for this reason and I was overall underwhelmed when comparing to the first game. Boredom started to kick in around midway through its story. Innocence was an absolute pleasure though, definitely play that one. Overall still a good game, some fun gameplay and puzzles.
Muito distante da diversão do primeiro game, este embora tenha gráficos melhores possui uma história mediana e uma gameplay arrastada, joguei até o capitulo 7 e abandonei pois achei muito entediante o game, os personagens tbm perderam o carisma, comprei devido ao clima de quero mais do primeiro porém me arrependi.
SummaryEmbark on a heartrending journey into a brutal, breathtaking world twisted by supernatural forces. After escaping their devastated homeland, Amicia and Hugo travel far south, to new regions and vibrant cities. There, they attempt to start a new life and control Hugo's curse. But, when Hugo's powers reawaken, death and destruction return ...