Ninja Gaiden Master Collection is a must-play for action fans, especially those seeking titles demanding on-the-fly reactions and arduous trials of failing and learning. The first two entries are as masterclass as you can get, and the third, while questionable in several areas, also proves to be more than an adequate investment of time.
Team Ninja have succeeded in bringing back Ryu in 2021 and while it doesn’t offer anything new, this collection is a lean mean fighting machine and with the inclusion of 4K graphics running at 60 frames per second, revisiting Ninja Gaiden is a blast from the past with a modern twist and while the first game feels a little dated, this collection excels with the later two games.
La verdad, estoy bastante satisfecho con la trilogía. Hay personas que se quejan de que las versiones originales (NGB y NG2) no aparecieron, yo creo que las sigma las superan, es decir, las sigma tienen mejoras graficas e implementación de contenido (bosses, armas, trajes, etc), y si, aunque es verdad que bajaron ligeramente la dificultad, no es como que sea un juego fácilmente completable.
También tiene una excelente optimización, me corre a 40-60fps en un dual core a 2Ghz (aunque también varia del titulo)
The Ninja Gaiden: Master Collection is a nice little walk down memory lane for any returning fans of the franchise and a challenging yet fun experience for newer ones. It takes everything that made the original editions of the games enjoyable, polishes them to perfection, and wraps them up in one nicely affordable package. Although the main stories may be a bit on the short side, the collection still offers plenty to keep you occupied with all the extra play modes at your disposal. I can't stress how good all three games look. So with that said, if this timeless, high-speed, ninja action series is one you enjoy, be sure to pick up the standard or deluxe edition.
The Ninja Gaiden Master Collection is a great value for only $39.99. Three frenetic adventures that represent some of the best action games from console generations of the past are bundled, ensuring a lot of content for almost half the price of some AAA games. While the games stand on their own as fun and entertaining, the collection is rather barebones, and the exclusion of co-op or other multiplayer modes is felt throughout. Still, fans of the series, or those looking to become fans, can hardly go wrong with the purchase of this collection.
Ninja Gaiden: Master Collection is a decent remaster. It is undoubtedly a trilogy that made history, for the good with the first two chapters and for the worse with the third.
Although Ninja Gaiden: Master Collection does a good job improving the gameplay in general terms thanks to the combination of 60 FPS and 4K/1080p, it lacks significant changes regarding the controls. Unfortunately, the collection does not shine as bright as it could had it been improved at a higher degree, especially when these past few years have seen the successful launch of many great hack n' slash games.
Ninja Gaiden: Master Collection comes off more like a series of up-ressed ports than a definitive collection of classic titles. It’s a good thing that the three included games are fun because Ninja Gaiden: Master Collection isn’t that masterful.
As a fan of the original games, I very much enjoyed this collection. I was worried it would not have aged well, but luckily that’s not much of an issue. With that being said, the games definitely show their age. They just are not as refined as modern hack and slash games. I appreciate the difficulty, as any encounter can cause a lot of damage, so you have to stay on top of everything. Specifically, the camera is a pain, and I feel that the random loading screens should not be an issue this many years later. It’s not a very refined collection. Regardless, it won’t get in the way of enjoying these games. You get a lot of content and action with these three games, so it’s a solid value. And yes, the third game is just as bad as you remember. It’s a pretty weak remaster with only slightly polished up graphics, with inconveniences that don’t necessarily take away from the game, but they’re very noticeable. Could have been better with some quality of life improvements that didn’t age well.
The Ninja Gaiden franchise could have been one of the biggest hack and slash games this world has seen. Instead, the devs absolutely destroyed this series with bafflingly terrible decisions with every sequel. This could've been the Doom 2016 of hack and slash. But here we are. 3/10. Unlimited protentional at the time, but now just a terrible game.
This is a Master Ninja Mode review. Beat the games on MNM, so I "got gud", don't tell me to get gud. Every other mode is stupidly easy, and then there's this leap to dumb, cheap, and frustrating.
It's like brilliant team was assigned to creating Ryu and his move sets and mechanics, and then another much dumber team was assigned to creating the enemies, bosses, and the difficulty. Here are the issues:
1) One-hit kill grabs. Constant grabbing that takes you out of the action. Constant one-hit kill grabs that have 10,000 year-long animations, making your eyes glaze over after watching it for the 1 millionth time. Combo-to-grab attacks. And then there's the fact that almost all fatal grab attacks have literally maybe 60 MILLISECONDS of warning. Who was this game made for, Captain America? Spider-Man? Master Chief? Did you design this game for those who have bullet-time perception???
2) Enemies are overloaded and over-tuned. Clawed ninjas have insane health, endless combos, AND can throw kunai bombs? Really? Why not give the kunai bombs to the weaker ninjas instead to balance it out? Spell caster has insane one-hit kill grab, one-hit kill spells, AND can teleport to grab you? Huh?? Like the bosses, these grabs have literally less than a quarter of a second "warning".
3) Some bosses arbitrarily have constant invulnerability frames, so basically you can only damage them if the game decides that it will allow you to damage it. Elizabet and Alexei come to mind. But why design your boss like that? Even dark souls, known for its notorious difficulty, doesn't do cheap bs like this. In dark souls, you can damage the boss almost 90% of the time --- but, if you button mash, the boss' combos will kill you first. Dark Souls is hard, BUT FAIR. Ninja Gaiden is just arbitrarily cheap and frustrating.
4) The demand for millisecond reaction times means you have to cheese and exploit the game to beat it. And if you have to do that, your devs failed to make a good game.
5) Dodging is tied to the block button? Really? did they not realize how difficult this makes the game in an awful, cheap way??? Pressing a button on-demand is MILLISECONDS MUCH FASTER than tilting the analog stick. And guess what dumb game demands millisecond reaction times from its players???
6) Unnecessarily punishing and uneven saving system. Why make me go through things i already beat? Why make me backtrack to save? Why lock away save points arbitrarily? Pointless. Amateurish.
7) Insufferable, mind-numbing, never-ending grunts, groans, wails, and screams from bosses. When game devs aren't incompetent, these audio bits are used to warn players of a specific incoming attack. But guess what? the groans happen DURING or AFTER the attacks. so they're pointless. And they often use the same grunts for everything, making it an even less reliable indicator. Ultimately, they only serve to make the players' ears bleed.
8) Atrociously terrible amateurish camera system. 50% of your deaths will be from cheap ultra-speed one-hit-kill grabs. The other 50%? Because the camera decides to focus on you in the corner instead of focusing on the enemy. Seriously, in all my experience gaming, I have never encountered so god-awful camera systems. I pray that the person who designed this is not working camera systems in games anymore. Jesus the amount of frustration this'll bring is endless.
I beat these games on Master Ninja Mode, so clearly I played a TON, trying, TRYING to love these games. But I just can't. It's like League of Legends. You keep playing but you hate it. You want so badly for it to be good, but it just actively tries to make you hate it. There are flashes of extreme brilliance here and there, but every single time, your happiness is immediately shut down by some stupid, cheap, artificial difficulty feature.
I've been gaming for a long time now, and I've never encountered a game so awesome yet mind-numbingly terrible at the same time.
I'm frustrated cause the world was denied the ultimate competitor to Devil May Cry and God of War. The devs could've made insane amounts of money if they just had the strength and discipline to polish up the Ninja Gaiden mechanics instead of doubling down on these stupid things I mentioned here. To me, this is one of the biggest failures of gaming history. The ultimate potential, absolutely and utterly wasted. And now Ninja Gaiden is in limbo, cause it didn't sell well. Guess why it didn't sell well.
This Master Collection was THE reason to revisit the games and tweak grabs, cameras, combos, speed, **** they chose not to do any of that.
SummaryThree extremely high speed and intense ninja action games are now available in one package. Enjoy 3 games from the NINJA GAIDEN series in this single collection. The nostalgic yet timeless high-speed action of the series unfolds on the latest hardware, so look forward to heated battles with fearsome opponents. In addition to Ryu Hayabus...