The remastered version of this delightful and heartwarming JRPG packs a colorful and heartfelt punch, one that's sure to charm even the most jaded of JRPG fans.
The PS4 Remastered Edition moves super smooth throughout its gameplay segments. The visuals are clear and run at a high framerate all the time. Overall, I feel the game comes out as being equal on both versions since the Switch version has the added bonus of being portable. You really can't go wrong with either version. Just ask yourself, will you be playing it on a HDTV or on the go? Either way, buy it and experience it for yourself because you will be pleased either way.
obra maestra que te transporta a otro ni no kuni, personajes carismático y con un buen desarrollo, unimos de cualquier variedad en donde uno puede hacer cualquier combinación y los pendejos culiaos que le dan nota negativa vallan a jugar con barbies no saben como jugar un rpg en donde necesitas tus neuronas para ganar por lo menos el torneo de salomon
This remastered version preserves all the magic of Ni no Kuni: Wrath of the White Witch and delivers it to all PC and PS4 owners. A highly recommended experience.
Studio Ghibli and Level- 5 join forces again to deliver a remaster of a game that detaches magic and charisma at its artistic level and amply meets the requirements of the classic JRPG genre, giving rise an experience that, despite some small imperfections that prevent it from standing as a perfect videogame, it becomes a journey hard to forget.
If you never got the chance to play this game in its initial release this is the best way to experience it. With improved frame rate and visuals, this wonderful fairy tale by Studio Ghibli and Level-5 is one of the most beautiful JRPG experiences you'll find in the modern era of gaming.
While Ni no Kuni: Wrath of the White Witch remains intact, and thus only gains mobility on Nintendo Switch, the PS4 and PC versions reveal subtle visual details from this truly magical piece of art. A great, classic JRPG, in every sense of the words, hereby presented through its ultimate rendition.
I’m not saying this is a no effort port, but that the effort put in and the price they are asking for a game that is six years old seem disconnected. Right now there are plenty of great RPGs available that are new and with a price tag so high it’s hard to suggest the old game rather than the new one. I can only recommend this to people who have never played it or the hardest of hardcore Ni No Kuni fans because otherwise just wait for a sale to play this one again.
Graphics: 10/10
For a PS3 game, this game looks drop dead gorgeous. And even more than 10 years later, the graphics still hold up very VERY well. The only thing that makes it a bit jarring is when the animated cutscenes try to play before and after any in-game graphic cutscenes, but I’m not knocking any points out of this score for that, primarily because that’s more of a directional choice.
Sound: 10/10
The music is absolutely top notch and beautiful. I still hum the main overworld theme from time to time, even well after I’m done playing. Sound fxs and voice acting are also very good. My only complaint is the fact that the audio clips out from time to time, but again, only a minor complaint.
Gameplay: 5/10
Easily my biggest complaint with this game. Being a PS3 game, there’s some clear choices here that seemed like the norm in that era, but now seems a bit dated. Stuff like no objective markers on the map for side quests, grinding being an absolute chore and the battle system being unreliable to work with. To me, this game plays like a predecessor to Yokai Watch, in that at times, you have to choose certain actions when certain things play out.
The problem is because the battle system can sometimes be a bit laggy, the game can easily cheese you out of a deserving actions (Example: An enemy is about to use a special attack, but you’re already in the middle of another action with a character who cannot defend. You know you have to switch to another character to defend, but by the time you attempt to do so, the attack has already pulled through. Half the times, this will lead to a wipe on your character or, worse, on your party)
Worse yet, the game has a very bad habit of not giving your any forewarnings of any pending boss battles. It seems to be generous to you early on to give the subtle hints via a save point, but as you progress, boss battles will suddenly pop out of nowhere and slap you upside the head, leaving you with either taking the money penalty to retry or restart at a save point that’s more than 30 minutes out.
Again, all of this was the norm during the PS3 era and before (I’m looking at you Cyber Sleuth, a game that was initially designed for the Vita), but these deterants just make me realize even harder that, even during this generation, there were many faults games had.
Story: 6/10
There’s really nothing noteworthy about the story; Boy loses mom, is told he can save her in another world, boy goes on a Zelda-like quest to find several sages who can help him find his mom. It’s a very generic story and is told fairly well. I don’t exactly hate the story, but put it this way: With my grips with the gameplay, the story wasn’t enough of a pull for me to play this past the 10 hour mark
Difficulty: Hard
The gameplay issues and grind fest make this a game that, while not extremely difficult, does curve up the difficultly spike past normal. Most guides that are out there will help a bit but you’re gonna be left with many questions that, honestly, will take you a lot of time just to research to begin with.
BOTTOM LINE:
7/10
I wanted to say I love this game. I really do. But because of the gameplay issues and mildly ok story, I can only say I like it. I know there’s many others out there who will swear to their lives that this game stands toe to toe with FF7, Kingdom Hearts, Dragon Quest and many other legendary JRPGs. But I think that’s the thing with me; All of those games are great entries to the world of JRPGs. This game can serve that same purpose. But the difference, in my opinion, is those games stand out on their own because they pioneered these sort of tropes and gameplay mechanics. Ni no Kuni just feels like it’s trying to do the same thing these games already did and, for someone like me who’s played all those games, it felt like a game that I already played, but with its mechanics far more aged.
Have you ever been recommended a game by a friend that claimed it was this phenomenal piece of art, only to try it and wonder what in the world they saw in it? Nostalgia is a powerful thing that can keep even the most lacking games still have life decades later. However, in the case of Ni no Kuni: Wrath of the White Witch, nostalgia is not something the game needs to lean on 10 years after its initial release; it’s a solid game all on its own.
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The Ghibli visuals and story are endearing, but the game is just not good. I would recommend it to anyone who wants to spend time with their kids while watching them play something though.
The story is pretty interesting the animation is gorgeous and the music is **** the biggest problem i have with this game is that h 70% of it is just walking and walking and walking and walking and it gets so boring and annoying so **** the combat is incredibly slow and tedious and i got tired of it after 20 mins of **** you have the patience and love walking simulators with good stories and boring as heck fights sure play it,but if not i suggest you play the second Ni No Kuni 2 since it was so good and way better than its prequel
SummaryNi no Kuni: Wrath of the White Witch Remastered = Journey back to the other world in Ni no Kuni: Wrath of the White Witch. LEVEL-5's classic tale returns better than ever. Join Oliver as he embarks on an adventure through a world inhabited by new friends and ferocious foes alike in the hopes of bringing back his mother after a tragic inc...