I wholeheartedly urge you to check out Halo Wars 2, whether it’s with the release of the Ultimate Edition this week or the standard release next Tuesday. It’s packed with content on both the multiplayer and single-player side, all of which is fun to play. It also has a pretty fantastic story attached to it, incredible cutscenes, and an amazing soundtrack to boot. Ideally we won’t have to wait another 9 years for a Halo Wars 3.
Bigger, faster and... better. Halo Wars 2 is a great sequel. Visuals are great, the Xbox One's controller works fine and the sound is a masterpiece. However, the best part of the game is Blitz Firefight, a new card-mode which is really fun. If you enjoyed the first Halo Wars, this sequel is perfect for you.
A história de Halo Wars 2 retoma após os eventos do primeiro jogo, com a tripulação do Spirit of Fire emergindo de um sono criogênico décadas depois. Eles se encontram em um confronto com uma nova ameaça chamada Banished, liderada pelo temível Atriox. A narrativa é bem elaborada e apresenta uma progressão cativante, repleta de reviravoltas e momentos emocionantes. Os personagens são carismáticos e bem desenvolvidos, envolvendo os jogadores em suas jornadas e motivações.
A jogabilidade de Halo Wars 2 mantém a essência do jogo original, oferecendo uma experiência de estratégia em tempo real fluida e acessível. Os controles são intuitivos tanto no console quanto no PC, permitindo que os jogadores comandem suas forças e explorem as mecânicas estratégicas de forma eficiente. A construção de bases, o gerenciamento de recursos e a tomada de decisões táticas são elementos-chave que adicionam profundidade e variedade ao jogo.
Uma das melhorias notáveis em relação ao jogo anterior é a adição do modo Blitz. Este modo combina elementos de estratégia em tempo real com um sistema de cartas, permitindo que os jogadores personalizem e adaptem suas táticas de acordo com as cartas disponíveis. É uma abordagem inovadora que adiciona um elemento estratégico adicional ao gameplay e proporciona partidas rápidas e emocionantes.
Visualmente, Halo Wars 2 é impressionante. Os detalhes dos ambientes, unidades e efeitos visuais contribuem para uma experiência imersiva e visualmente atraente. A variedade de locais, desde vastas paisagens alienígenas até bases inimigas detalhadas, adiciona profundidade e diversidade ao jogo. A trilha sonora, composta por Gordy Haab e Brian Trifon, complementa perfeitamente a atmosfera do jogo, criando uma experiência auditiva envolvente.
Es un juegazo como la copa de un pino, de lo mejor que tiene el catálogo de Xbox One tanti por la campaña que tiene como por el multiplayer tanto social como competitivo, impresionante que solo tenga un 79 de media por la prensa...
Halo Wars 2 is a better game thanks to the improvements of the ideas that were established by the first title. Better camera/cursor speed and the addition of custom groupings makes it feel closer to a PC RTS title while still maintaining the ease of control that console players want. The campaign and standard multiplayer modes are solid, while Blitz is a great addition for those looking for quicker RTS matches. While the game is undoubtedly better on a PC, the gameplay and presentation do well on a console — if you can overlook some of the issues mentioned earlier. Halo Wars 2 may be the only RTS game on the platform thus far, but it is a good one that's worth checking out.
Even without playing the new 3 on 3 multiplayer, I feel I can easily recommend Halo Wars 2 to both Halo fans and those hankering for an RTS on console. The controls are tight, the cutscenes are to die for, and there is a new cute AI that I want to be best friends with. If you aren't sold on the whole RTS thing, or it just isn't a genre you're interested in, then at the very least watch these cutscenes somewhere online, because they are damn impressive.
343 and Creative Assembly build the new chapter of the Halo Wars Saga on a stable basis and the multiplayer is enjoyable. However the short main campaign and the confined scope of the story don't let the game breath.
RTS games are dead... well, no wonder!
This game is a bad joke!
Graphics and Blitz idea is okay...
But the game in overall is total boring and it's gameplay pretty simplified.
Controlling units as a bulk is the only thing that is possible.
It is not manageable multiple units separately without control groups.
Singleplayer campaign is ridiculous, you get pre-defined ways to solve a mission.
You have to follow specific roads... also you get fighting scenes, which take your control of the game off. Well, even with two fractions we have that all seen before e.g. Warcraft 1-2... and yes, there also the fractions had same units in different skins... where is the innovation?
MOST WORST THING EVER, PLAYING A RTS WITH A CONTROLLER...
WHERE IS THE MOUSE AND KEYBOARD SUPPORT???
I am still playing Starcraft 2, since this game is still the king of RTS genre.
Not also the Multiplayer is still the best (1on1), also the Singleplayer campaign outstanding!
Halo Wars 2 is a really bad game.
You should not waste your time with such a garbage.
I really do not understand the positive reviews...
The point that it does not support keyboard and mouse on Xbox shows us that the game can not be taken serious! Its unplayable!
Beyond generic rts, the games I was playing in the 90 were more interesting and had more charm than this. And what is up with Isabele. Halo gave us one of the most interesting sexy and bad arse Ai female characters in gaming ever and This game followers her up with Isabelle, a borked out, little boy looking female AI , with about as much likability as a cold wet rag in winter. Serious you want me to look at that the whole Champaign,.
Game play is exactly what you would expect just not fun and the whole story side is just generic aswell.
SummaryHalo Wars 2 is a strategy game packed with fast-paced action, massive battles, and an all-new Halo story. Developed by Creative Assembly, a SEGA company and the creators of the popular “Total War™” series, in partnership with 343 Industries.