Some 10 year old problems are still here proving that Lionhead didn't do its best during the port, but Fable -even after all those years- remains one unique fairytale of a game.
Classic game from a classic series. They absolutely mail the tone and ambiance. Hilarious tongue-in-cheek world, great story and choices, surprisingly deep magic.
This is a great example of how a HD remake is supposed to be. If you're aware of the limitations you will find in a ten-year-old game, it's a good choice.
Peter Molyneux will retell you the tale you heard ten years ago for the first time. The game's package is prettier than ever before indeed, but its content is exactly the same, and unfortunately, it seems that all its glittering novelties are not without technical issues.
A good HD remake but the game itself doesn’t really warrant the attention, with too many unfulfilled promises that even its sequels failed to make good on.
The story has some minor twists and turns, but most of them can be seen from miles away, and its best characters and moments come and go in the cutscenes, not as part of gameplay.
fable è un titolo davvero particolare che ad oggi sente parecchio il limite dei suoi anni, e che questa versione al posto di migliorare tende a peggiorare l'opera originale.
il gioco non gira in maniera ottimale con diversi cali di fps.
ma è proprio l'opera di ammodernamento che fallisce in tutto, con dei comandi non sempre immediati, dei menù che dire confusionari è dir poco, e anche qualche bug nella selezione del inventario che molto spesso non ci verrà mostrato.
dal punto di vista ludico ancora oggi si notano quelle cure che sono state riposte nel gioco permettendoci di plasmare la nostra avventura con scelte morali, e interagire con i vari **** che avranno una loro vita e che quindi si spostano in base all'ora della giornata.
peccato per la struttura della mappa a corridoi che alla lunga risulterà ripetitiva da percorrere.
difetti a pare dovuti al età del prodotto e della rimasterizzazione, fable resta un gioco da provare assolutamente, un gioco che racconta la storia di un bambine che negli anni crescerà e in base alle sue buone o cattive azioni molte cosse cambieranno, fino ad arrivare a vedere un cambiamento di come ci vedono le altre persone, davvero tante piccoli particolari nelle varie interazioni che ancora ad oggi difficilmente si vedono così ben implementate.
voto 77
When this game was announced I was so excited that my favourite game is getting remastered then as it relesed I was disappointed the game only had a vidual improvement and that's it no balancing to the magic at all bugs from the first game and crashes this was bearly a remaster and I'm very disappointed that not enough work went into this classic but lets hope that the reboot will give us a proper fable.
Fable the Lost Chapters is a great game. I can't say the same thing about this remake. The controls looks like **** the UI **** and Sometimes the character models look even worse then the original game. Also the game freezes a lot!!
Don't buy this game when you can play the original!
I'm going to start with praise for this ttile simply because of all the years of enjoyment I got out of it. I remember being a fresh-faced new adult when the game came out originally, a (at the time) sprawling and colorful world full of original characters. The morality system that is now very nearly mandated in all RPGs was brand new to most main-stream gamers and the physical effects of your moral choices inspired awe and multiple playthroughs. Collecting the legendary weapons and trying to find and buy the best pieces of armor kept me playing for hours, the combat multiplier was intuitive and awarded the player's particular playstyle. The Lost Chapters added a new region and several new and entertaining quests, as well as a boss battle that was as epic as the original game deserved (The vanilla Jack of Blades fight was weak sauce, I remember beating him with leather armor and an oak crossbow back in 2004). All in all, an amazing piece of gaming history. Unfortunately, it probably should have stayed history.
Ten years and a console generation later, Fable returns looking bright and shiny. The character models are updated and crisp, the brightness has been toned down to add a bit of realism, and the facial animations sync up with conversations better, at least with main characters. The children still look like mutants and most of your 'average villager' character models look like they didn't get much of an overhaul. Unfortunately, the new look ends up being just a gimmick. Cheap fights abound as the Slow Time spell allows your enemies to remain alive and fighting after their HP has dropped to zero, something that hasn't been fixed from the original. The smartglass app is another fun gimmick, but only that. It shows maps and treasure locations, but for anyone who had this game a decade ago, it's unnecessary. The time they spent on that could have better been spent on the chugging framerate that seems to drop as the game progresses, even if you install it. In true Lionhead fashion, they offer neat new armor and weapons that can only be obtained through real-money purchases. Unfortunately these items are essentially a gimmick, just like everything else in this remake.
All in all, I could have forgiven the choppy framerate and lack of new content if Lionhead had chosen to add some of the new premium items into the game for free. Like I said, they're gimmicky, but at least it's something new for the fans instead of just rehashing an old game with a new coat of paint that does nothing to conceal the old technical issues. Chugging framerate and several hard freezes in a game that has been moved to a more advanced console is simply unforgivable. Adding new content that must be paid for in a game that costs twice what it's worth is unforgivable. Finally, charging old fans for new content in an updated game is downright betrayal. I will be hard-pressed to purchase a Lionhead game in the future. They have been unscrupulous before, but this is, as they say, the last straw.
SummaryCreate a hero based on your actions: age and evolve a hero or villain through the actions you select and the path you follow - be it for good, evil, or somewhere on the continuum. Fabricate your living legend: Through deeds and actions, build a name for yourself across the land. Recruit allies and followers. Gain glory or notoriety. Who ...