It's about eight to ten hours of pure, fast-paced action no one should look down on, unless you're just not a fan of the genre. With such an appealing story and addictive gameplay, Dante's Inferno's only sin seems to be its shameless similarity to Sony's celebrated franchise.
I love GOW, but this game is better, no more... Darker theme and super fun skills. A shame it didn't have a sequel. To me, it's better than the new GOW. If you haven't played it yet, it's definitely worth the experience.
Amazing game with great story, very immersive. And I've played it for the first time in 2022! 12 years after release, still looks great. Descending into the depths of hell to rescue Beatrice was really cool.
Dante's Inferno mimics the formula established by the God of War series, and for the most part it works great. The first half of the game is a bit underwhelming and the plot is weak in delivery and execution, but the overall experience is salvaged by the fact that Visceral has implemented a great system for character development that offers a great variety in combat strategy.
If you can get this game on the cheap or rental you’d be damned not to check this game out - even if it is for stunning CGI sequences, epic bosses, the odd boob shot and the brainless bashing of the undead.
Dante’s Inferno starts off big, consistently introducing new enemy types and grand environments, but by the end of the game that initial excitement turns to repetition as you fight through wave after wave of the same enemy type in increasingly familiar territory.
From an entirely creative perspective, I’d recommend this just to see the interpretation of Hell, because the locations are often brilliant. Beyond that, there’s not much else here to go on, or to provide any enjoyment after the seven hours of play it takes to get through it.
The 9 circles of hell never looked so dope. well with a rating of 7 on the scale dope but still fun. lets get the elephant out the room and **** this is totally a God Of War clone....right down to the characters f**ked up backstory, the upgrade system, the collectables to find, to even finding health and magic **** and definitely the combat too. its a love story that literally takes you through hell. unlike god of war though, theres moments where you walk around a corner and see someone kneeling down begging for mercy and you get to choose to basically send them to hell (punish) or grant them access to the pearly gates (Absolve). its a nice change of pace when deciding someones fate. its not lengthy but also not a short story at all, its a right medium length. theres moments of rage from the difficult challenge sections like fight off a hoard of enemies, small sections of puzzle solving, bosses are challenging but not souls challenging. Lucifer (the final boss) himself was the most difficult out of all bosses the game throws at you. i totally regret not playing this when it came out but im glad i did now. play. this. game.
A God of War clone that is in some ways better than the original. The graphics, and particularly the art direction, are excellent. The atmosphere is wonderfully dark and lurid. There are many scenes of torture, and the narrative and depictions of hell are unabashedly sexual. Our main character is no hero.
Now for the bad. There are some gimmicky boss fights involving puzzles, and some annoying QTE sequences, but I can excuse them as being an artifact of games that were released during that time. What I can't excuse are the number of frustrating platforming sections you have to solve with the imprecise jumping controls,
What's the worst are the number of timed sections there are in this game. The developers love time limits, and it seems like every other puzzle or switch is tied to one. Combine this with the squirrelly jumping segments and obnoxious puzzles, and you're in for a bad time.
There were too many unfun parts of the game where I was trying to figure out what the developers wanted me to do, and afraid to try something, because failing would mean doing the whole puzzle sequence from the start.
To their credit though, the checkpoints are fairly generous.
All in all, it's a short and fun game, and well worth playing through once if you like GoW/DmC.
Echarpe-les tous, découpe-les tous, c'est de l'archi-méga-classique dans le genre, cet Enfer de Dante mais avec tout de même une maniabilité bien réglée, des graphismes dans l'ensemble corrects et surtout une ambiance fascinante. Excellent travail sur la narration (si, si, il y a une histoire...), la présentation, la musique et les voix françaises.
Quel dommage de gâcher tout cela avec des phases de plate-forme bâclées et inutiles dans le fond ! la jouabilité y est très en retrait par rapport aux combats qui abusent d'ailleurs des QTE en tout genre. Dommage également la caméra automatique dont le positionnement est trop perfectible. Voilà, beaucoup trop de "dommages" pour attribuer ne fût-ce que la moyenne. Dommage.
SummaryDante's Inferno tells an adapted story that focuses on delivering a blockbuster 3rd person action game experience while bringing Alighieri's depiction of Hell to the medium. Players assume the role of Dante, who descends into Hell after returning home to find his beloved Beatrice murdered, with Lucifer seducing her soul into the underwor...