Bard's Tate 4: Director's Cut winks at you with meaning while telling an "innocent" joke or making a dad pun. It takes you on a journey to lakes of mist over the sea of Orkney islands with its music. But most important of all, it reminds you what videogames should be all about. Damn fun.
The Bard's Tale 4: The Director's Cut is an epic tale of corruption and evil, suffering and loss, of lessons learned too late and and the bitter consequences. It's also a story of hope and triumph and perseverance. It's a game that challenged me and a story that tugged at my heart.
There is no way this game have less than a 9. It has some flaws, but they are few and small, versus the big ammount of great features it has. One of my best experiences with videogames ever.
Classic dungeon crawler in new design, with modern game solutions.
1/ Original and demanding fighting system with lots of combo-mechanics. Game can be very easy or extremely difficult, depends on party configuration.
2/ Lots of puzzles - yes this is that kind of game, what else you have expected? Puzzles are more and more difficult during game. So if you like puzzles you shouldn't be disappointed
3/ Storyline is as it is should be in crawler - quite simple heroic fantasy tale.
4/ Some side quests enough for good playing
5/ Nice graphic with spirit of good old crawlers
6/ Marvelous folk music over 100 pieces, written and sang by professional folk music writers, singers, and musicians. Ver, very strong point of the game.
IMHO very immersive game for many hours of play.
Game starts slowly introducing player into game mechanics and story, so don't be discouraged – after several hours game shows off.
The Bard's Tale IV: Director's Cut is a great dungeon crawler with many clever puzzles and epic combats turn based. It still has some bugs, but the experience is better than the original.
Anyone who did not pick up The Bard’s Tale IV: Barrows Deep when it was released in 2018 missed an amusing and well-crafted RPG, a definite high point in a storied and popular franchise. With some minor interface and gameplay tweaks and the addition of some new quests and significant additional areas to explore, the Director’s Cut makes a good case for itself and the game includes some nostalgic bonus content and some behind-the-scenes features as well.
Very beautiful, research-oriented and puzzling Dungeon Crawler with an original combat system and a terrific soundtrack. The best game in its genre in decades.
A meditative walk simulator along a full of puzzles path. Turn-based battles and ethnic music are included. Works more or less fine on Ubuntu 18.04 (AMD Ryzen 7 2700X + Nvidia GTX 1080 + QHD + 32 GB+Intel SSD). There are some freezes after every location load. Turning around ones helps. Probably the SSD speed is crucial.
PS4 Pro - I finally tapped out at after 5 hours due to the balance of difficulty hindering game progress. The world looks like a mobile game, very similar to the Elder Scrolls Blades. Load times take 20 seconds-plus. So moving back and forth for some quests began to feel like a chore and caused feelings of dread about simply wanting to grind outside of the main quest.
Combat is the biggest issue because of difficulty. Every meaningful quest encounter is balanced to be barely passable and often felt due to the luck of draw. I died several times on any mid-level battle and then sat through another significant load time, stunned at how punishing it is. After trying new areas, progressing the main quest out of sheer luck, only to repeat the punishing process with no direction or tips from the game, I had to stop.
I want to support InExile but I’d be lying if I said this game wasn’t trash.
THE BARD'S TALE IV has a great Gaelic score and a pretty interesting combat system. And that is all the good I have to say about THE BARD'S TALE IV!
Graphics are outdated and the game world appears lifeless. Most NPCs stand around and don't do anything but wait for you to walk on by and talk to them.
The game is very poorly balanced with some enemies being too easy and some supposedly low or mid level encounters being way too hard. Then there are the horrendous loading times of several minutes: the game is not up to date on a technical level to justify such loading times. Not even close!
Quests are tedious and require traveling back and forth long distances with the occasional death and long loading times.
Puzzles are extremely bad - I ended up disabling them.
BARD's TALE IV does not deserve to bear the name BARD'S TALE, it's an insult to the superb original trilogy. Do yourself a favor: the original trilogy got a superb remaster, buy that instead. You'll be glad you did.
BARD'S TALE IV however is a 3 out of 9 (Bad).
I was ALMOST tempted to Pre-Purchase this but I am glad that I didn't because I realize the gameplay was wonky and shallow and while it had some cool cutscene when you ran into a villian the weird combat sequence ****.
SummaryThe Bard's Tale IV: Director's Cut is the return of the iconic RPG series. Delve into a tactically rich combat system that rewards creativity, solve puzzles to gain treasure and advantages, and discover a beautifully crafted world.