Each new locale is seemingly more rich and detailed than the last, and I regularly felt compelled to stop looking for the next path forward and instead just take in the magical realism of my surroundings.
Call of the Mountain succeeds where so many other ambitious VR projects stumble for one reason — it keeps it simple. Core mechanics like traversal and combat have a generous margin of error, and can be customized extensively depending on your appetite (or lack thereof) for a challenge. This keeps the focus on immersion and exploration, rather than fiddling with finicky button inputs and timing.
The arena battles get monotonous after a while, but the thrilling climbs through the best VR settings yet make Horizon Call of the Mountain a must-have for PSVR2.
Horizon Call of the Mountain is a fantastic showcase of what an action game can be in VR with its intense battles that will try their best to outwit and exhaust you. The climbing segments can go on a little too long but they're varied and enjoyable enough to hold your attention. In the end, I can't wait to see what happens next with action-adventure VR games.
Call of The Mountain is far from being a big challenge in VR, but a great journey into the Horizon universe. Even if the lifespan is a little low, the sensations are excellent, and we will be ready to stack up for the next call.
Technically impressive spin-off with stunning vistas, solid rock-climbing mechanics and entertaining fights using bow and arrow. It plays it a bit too safe and hardly showcases some of the capabilities specific to PlayStation VR2, but does make it easy getting to terms with VR for less experienced players.
An effective tech demo but it struggles to be anything else, not least because for the majority of the time it’s just a fairly vanilla climbing simulator.
visually this might be one of the best looking game on any VR so far, the music makes you feel a sense of wounder about the history of the what happened up in the mountains but the story is a bit lackluster, the game play is a bit repetitive but fun never the less.
Not a full and long Horizon Game, like Zero Dawn or Forbidden West but still not bad. it is a AAA-Production and you can see it and it is also expansive for a relatively short playtime. another good thing: it is a colorful and for the most part it is a brighter game, so the mura-effect does not affect this game as much as others (but it is still not invisible!!!).
sadly it does rely on sony's reprojections technique, and it seems like that sony's reprojection technique does not work as well as expected, because it is very visible and it should not. sony reprojection implementation is much more behind compared to asw from oculus. so this game is harder for the eyes because of ghost images (for example: move your hand in front of you or strafe sideways) and this can cause eyestrain and sometimes even nausea. probably, psvr2 games will always fight with some motion blur because of "persistence blur" (thanks sony, f... hdr). if a much more powerfull ps5 pro comes out, the reprojection issue should be solved, because it is not needed anymore, but this is wishful thinking for the future ...
Very casual, the most important things are very short (like the fighting), it is a techdemo, not a game... Sony want to convince people to buy PSVR2 for this games? Very sad. And I am very sad too. :/ Buy this on hard discount only!
The game is about 85% climbing and that's it. I payed this for full 70€ price and all I got was a climbing simulator. Horizon Call of the Mountain was about 6-8 hours long and I want my money back. It also tests your physical strength a lot. Even though the fighting scenes were good and well made, and the graphics looked nice, it's not worth the full price.
SummaryA brand-new Horizon adventure currently in development at Guerrilla and Firesprite for PlayStation VR2, this unique experience has been designed to push hardware technology, innovation and gameplay. The stunning visuals and brand-new PS VR2 Sense controllers give a new meaning to being fully immersed into the world of Horizon.
The sto...