The Legend of Zelda: Tears of the Kingdom is a title great enough to unite the whole industry. A game to celebrate the past and find the best in the most innovative future Nintendo can offer.
After the release of Breath of the Wild back in 2017, the hype for the sequel was so extraordinarily high that many expected that Nintendo might fail to deliver; but those people were brutally proven wrong by the release of Tears of the Kingdom. At this point, Tears of the Kingdom is not just a video game; it's more of a benchmark or platform for other developers to look at and get inspiration and then probably fail to come even close to it.
I feel as if I will never finish this game. Every time I think I’ve got a handle on it, it reveals a new expanse. I haven’t even mentioned the depths, the particularly dangerous pitch-black underground world that exists below Hyrule. (Man, I do not like it down there.) I am walking around looking at all the clutter in my house and imagining ways that I could fuse it together. I invite my kids on to the sofa with me to watch Link’s adventures, and we all scream as I’m pursued by a terrifyingly fast gloop-monster made of grasping hands. In an airport recently, surrounded by bored people staring at their phones, I was so absorbed in a labyrinth I’d found at the edge of the map that I nearly missed my boarding call.
The Legend of Zelda: Tears of the Kingdom uses the formula proposed by its predecessor to build a proposal that improves each of its sections. The result is a game that not only looks one of the most influential titles of the last 10 years in the face, but, as if it were looking for the sky that populates its illustrations, it has managed to rise above it.
It’s bigger, richer, more story-driven, it’s simply better than Breath of the Wild. It would be a 10/10 game if it wasn’t for the technical issues caused by the aging Nintendo Switch. You simply must play the new Zelda anyway, though.
If you’ve yet to step foot into the open world of Hyrule, Tears of the Kingdom is the best way to experience it, with just enough new ground to keep things interesting. But if you didn’t gel with the 2017 release, the story alone might not be worth the second attempt.
Many people have their own criticisms of this game - the reused map, the weird storytelling, the weapon durability, the objectively empty depths, and objectively repetitive sky islands, which soured the gameplay experience for some.
However, dropping into Hyrule for the first time in 6 years, what you are met by, are a plethora of questions - What happened to Zelda? What happened to the 4 races of hyrule? What changed? As you explore the surface of Hyrule, you never run out of questions to ask. The depths, and the sky islands, nurture this constant sense of curiosity, drawing your eyes to them, perhaps not acting as second and third maps, but rather like additional locations on the original map, fueling your imagination and curiosity. While the rewards at the end of the trail these questions lead you on may not necessarily be the best or most useful, what is fulfilling is the journey, the act of travelling, the anticipation, and the discovery along the way itself. Along with the constant discovery and exploration, there were some of the highest highlights along the way. This game is the king of setting the mood. The sounds, the atmosphere, and the visuals of the Lightning Temple, Wind Temple and Fire Temple set the mood in the best way possible, getting you ready to take on the puzzles, enemies and bosses.
This game nails the *feeling* of exploration, wonder, and curiosity, enhanced by the gorgeous artstyle and mood setting. This, is what sets this game apart, and this is what makes this game a 10/10 for me, despite all its other shortcomings.
A slightly better version of BOTW, as the power ups are much more interesting and creative, but that's about it, as much of the negatives of BOTW remain in this game virtually unchanged.
algunos lo catalogan como la segunda venida de jesucristo pero nada mas lejos de la realidad, historia mediocre y totalmente predecible inicia con link intentanto salvar a zelda de ganondorf y termina como link salvando a zelda de ganondorf, todo lo intermedio es meh esta ahi para rellenar pero no aporta realmente importancia a la historia, no hay giros argumentales no hay una historia mas interesante es literal lo que casi todos los juegos de zelda son, el gameplay es tosco sobre todo el combate y ese inecesario y molesto control e inventario que tiene, es terrible tienes que hacer malabares con el control para cambiar a un arma a un escudo o un arco y ni se diga el terrible sistema de combinar flechas con objetos, el mundo es enorme y vacio, si creian que elden ring era vacio, zelda es peor es mas enorme y mas vacio, el diseño de los personajes es lo mejor aunque si lo juegas en pantalla y no en version portatil con la pantalla del switch se notan de inmediato problemas de rendimiento y la calidad grafica que no es la peor pero se ve fea algunas veces, la musica esta bien, no encontre ningun tema musical relevante pero esta bien para el juego, basicamente el resumen es
MUNDO ABIERTO ENORME Y VACIO
CONTROLES DE COMBATE HORRIBLES
MUSICA DECENTE
DISEÑO DE PERSONAJES DECENTE
HISTORIA PREDECIBLE Y NADA INTERESANTE
Pretty much just a worse version of BOTW. It uses the exact same method of revealing plot which made sense for amnesiac BOTW link but is just confusing and bad for TOTK. It follows a linear story in which you can see the conclusion first and ruin any sense of pacing. The world having 3 layers also feels like a detriment for someone with a real life job. Game feels a mile wide and an inch deep. Also hate that they made the weapon system worse.
The game feels like BotW but they put more effort into hiding that than making the actual game. The game's main selling points, the depths and the sky islands are just empty and repetitive. They may have fixed some of its problems, but its still not its own game.
SummaryAn epic adventure across the land and skies of Hyrule awaits in The Legend of Zelda™: Tears of the Kingdom for Nintendo Switch™. The adventure is yours to create in a world fueled by your imagination. In this sequel to The Legend of Zelda: Breath of the Wild, you’ll decide your own path through the sprawling landscapes of Hyrule and the ...