The closest to a negative thing I can say about COCOON is that I wish there were more of it. I wish I could forget everything I know about it so that I could experience it again for the first time. That those moments of jaw-dropping awe could hit as hard as they did my first time through. While I can’t have those moments back, though, you can still experience them. If you haven’t played COCOON yet, they’re still waiting for you to find them.
Cocoon is a deeply special game that gushes with expertise from the talented minds that programmed it. By constantly expanding upon the unique mechanic of layered world-hopping, players are gifted with an absolute darling of a puzzle game. Cocoon is one that is rarely meant to stump with obtuse solutions, instead becoming a constantly evolving challenge that travels through spectacular alien worlds and rewarding moments. I never wish to be lost in puzzle games, merely wrapped up. Cocoon is a metamorphosis, one to be gladly wrapped in.
This is another one of my favorite games of the year. The puzzle mechanics were something I have never seen before in a game. The story behind the game was also breathtaking along with the music and each area. I don't have a single negative this to say about this game.
Cocoon, as the name suggests, is a game about self-evolution. From the moment you emerge from the womb-like structure at the game's beginning, pushing forward and learning are your primary focuses--even if what you're ultimately accomplishing feels a bit unclear. But it's also about how the self is but a small part of life--how entire worlds can fit in an insect's tarsal segments. From its puzzles to its visuals, Cocoon is a beautiful game filled with brilliance and meaning, delivered in a subtle yet unforgettable way.
Cocoon is one to remember. This puzzle adventure builds on ideas from Limbo and Inside and creates a mind-bending, world-warping adventure unlike either of them.
If you feel longing for something like INSIDE, Journey or ICO, then drop everything and just buy Cocoon. It's one of the most important games this year, and one that will be talked about years down the line.
Despite the stumbles of show, don’t tell making Cocoon’s story harder to get invested in as a whole, what kept me hooked was its incredible gameplay and visuals. With every new game mechanic or world I explored, it just kept impressing me to the point I was able to overlook its weaker story.
While it may not fully capitalize on the draw of its main premise, satisfying puzzle design, boss encounters and that simplest pleasure of seeing your character hop into and out of worlds on a whim lends Cocoon well-warranted and ultimately long-lasting charm.
Un bon petit de jeu avec des énigmes environnementales bien pensées et facile à prendre en main. Plutôt joli et bien animé également. Manque une histoire digne de nom pour tenir en haleine.
I was slightly disappointed by Cocoon. It's a solid puzzle game, no doubt, but despite it's unique idea for a core mechanic the game failed to really wow me with any eye-opening or mind-blowing perspective shifts that the best in the puzzle genre provide. There was a single section that came very close near the end of the game that finally felt like it was this game's "thinking with cocoons" moment, but sadly this turned out to be the peak, rather than foundation for more interesting and mind-bending puzzles.
Still, it's not fair to expect every game to completely blow my mind with exciting puzzling revelations like Portal, Tunic or Baba Is You. Unfortunately I found other elements such as narrative and gameplay also somewhat lacking. The narrative certainly is mysterious and I was looking forward to learning just what was going on in this world. Why am I this character? Why am I solving puzzles? What are these orbs and the other creatures I encounter? Sadly, the game doesn't provide any satisfying answers at all. I don't mind a few certain things being left open to interpretation, but Cocoon is a game where any actual narrative is going to be vastly more personal interpretation than anything else. There is no narrative - just a loose theme.
Finally, while there is no truly sinful puzzle design requiring unreasonable amounts of busywork, it's undeniable that I quite often found myself feeling a certain level of tedium interfacing with the puzzle mechanics. Some of this is unavoidable, but it's not very fun having to backtrack multiple times to carry orbs and some of the "hold button to interact" mechanics took a bit too long. It's also not made obvious that you can swap the orb you're carrying with another in one action (which mercifully I attempted early on anyway), which I can see making the experience significantly more cumbersome for anyone who doesn't figure it out.
Overall, while I've been quite critical in this review, Cocoon is still an enjoyable experience. For me personally it lacked the challenge and content required to make the full asking price great value, but it is still a well-designed and polished game deserving of a playthrough for any puzzle game fan at least once.
I'm surprised at all the glowing reviews for this game. I found myself mostly bored while playing it and there are only a few challenging puzzles. There are boss fights to change up the pace, but those can be incredibly frustrating since they are so slow paced and if you mess up once, you have to start all over. The art style was also a miss for me and felt kind of generic, but that's definately subjective. In a weird way, this game reminds me of Scorn, where it seems like it's relying heavily on the art style and atmosphere to capture your attention rather than the puzzles. It does have some interesting ideas, like the concept of carrying around different worlds and having different layers of environments you can teleport into, but I feel like it didn't really do anything interesting with the concept. It's a very short game (around 3 hours or so to complete) and if you have Gamepass it's probably worth checking out.
SummaryFrom Jeppe Carlsen, the lead gameplay designer of LIMBO and INSIDE - COCOON takes you on an adventure across worlds within worlds. Master world-leaping mechanics to unravel a cosmic mystery.
COCOON is a unique take on the puzzle adventure genre, where each world exists within an orb that you can carry on your back. Wrap your head arou...