If you have the system to handle this game, and especially if you have a good 3D board, grab it right now, don't read another word. This is by far the best medieval warfare game I've ever played, and the added bonus that it happens to have a killer interface, a brilliant storyline, and dazzling graphics just adds a few more medals to Myth's already heavily adorned chest.
You must learn the best way to attack, what formations to use, where to position your men and when to fight or run. You'll master the mouse and keyboard controls in no time, but mastering the single player game will take time.
Myth: The Fallen Lords is a classic fantasy real-time tactics game from Bungie, the studio that brought the world Halo. Set during a dark and bleak time, an army known as the Legion is all that stands in the way of the Fallen Lords. These Lords are sorcerer-generals that lead armies of undead and monsters to undo the World of Men. It will take every small victory and brilliant strategy on the Legion's part to make a difference, and even so, the chances of winning the war hang by a thread.
The player has various units at their disposal for combat tactics to determine either victory and defeat. My top three favorite in-game units are the Dwarf, Forest Giant, and the Warrior. The dwarf is especially useful for how he can use Molotov **** to take out whole scores of enemies. You can even control the dwarf to set up satchel traps!
The Forest Giant is similar to the Ents from Tolkien's Lord of the Rings, and it is a big melee unit that can take a lot of damage and crush enemies into dust. Finally, I love the Warriors because they have a good design for them. They are the most basic melee units for the Light. Naturally, they are inferior to the Berserks, who move faster and deal more significant damage. However, it is just the look of the warriors alone that win me over, for they appear like authentic medieval European soldiers.
The musical score is one of two very defining aspects of Myth: The Fallen Lords. Composer Martin O'Donnell is an extremely talented musician, and he is right up there with Oscar-winner Howard Shore. Every track is a masterpiece that sets up the tone for the next level. Many Halo fans will recognize the tune of The Siege of Madrigal, hidden as an Easter egg throughout the original trilogy.
The second aspect is the narration done by voice actor Jeffrey Charlton-Perrin. He does a magnificent job of voicing the unknown Narrator in the Legion, describing the Great War's grim details. All while making the story sound more personal and human by the way he conveys his voice alone. Charlton-Perrin doesn't just describe a mythical world but pulls the player into it. For this reason alone, Charlton-Perrin is more than enough to top the likes of Morgan Freeman and Ron Perlman in terms of narration.
Finally, one overlooked detail about this game is the animation of the cinematics. The animation can be described as bright and colorful, which may contrast the game's grim and bleak tone. However, this is compensated by how the animators finely detail the animation. It's almost like a fantasy 80s cartoon, but much better. And not at all cheesy!
While Myth has become an obscure title, I am genuinely grateful to have preserved my copy over the past two decades. I am amazed by how well this game still holds up after all of that time. If you are fortunate to play a copy of this game, consider yourself very lucky. Myth: The Fallen Lords is a gaming experience that all gamers should enjoy!
Old Bungie Masterpiece, before Halo 4/Destiny. Everything they did back then was pure gold, and this game is no exception. From atmosphere, top notch gameplay, great graphics to one of the best ai i've encountered in games - and im writing this in 2017...
It may not be as expansive as other real-time strategy games, as it focuses solely on combat, but Myth: The Fallen Lords is bloody, good fun, especially when you move into the multiplayer arena.
The graphics and realism are breathtaking, if only the single player game wasn't so difficult! Experienced gamers will certainly get their money's worth out of this one, but novices should run screaming.
Although the game is hands-on, all your troops display a remarkable level of intelligence and can generally be relied upon to act on their own in a discerning manner. No more straying into the wilderness, taking on enemy divisions single-handed or walking backwards into a swamp.
Myth The Fallen Lords 1 and 2 needs to be REMASTERED AND Released again! Most fun game ever! For those that played it you know what I'm talking about! Best of times KOTH!
this game was awesome, I cant believe no one has matched it since the dark ages of PC gaming when it came out. its like starcraft but without the sim city waste of time "who can hit more keys faster" trash. the point system and actually caring if your troops die was great. need more like this.
Great gameplay, I still replay the game from time to time, The narration between the missions adds a lot to the atmosphere of the game. Generally speaking, this game provides one of the best RTS gameplay ever.
SummaryMyth is arguably the first real-time strategy game to put the player in a true 3D landscape, with an emphasis on tactical battlefield action rather than base construction. Myth also happens to be one of Bungie's most successful pre-Halo releases, and shows off the company's range and ability in genres outside of first-person shooters. A ...