Baldur’s Gate III is a title that many would not have thought possible just a few years ago. The game serves to further Larian Studios’s already strong reputation, and the studio deserves massive credit for refusing to panic, taking its time to get things right, and continuing to offer improvements even after launch at an impressive rate. Hopefully, it is able to reap the richly deserved rewards for doing so.
Baldur’s Gate 3 is a masterpiece. Games like this don’t come along often, experiences that capture the zeitgeist so profoundly as to provoke scurrilous rumours that Larian Studios would come under legal action for making a game considered too good. From narrative to level design, combat to quests, character creation to romance, everything is fine-tuned to provide a gripping experience that provokes wonder and joy.
Most people should see for themselves whether they like the game or not, by that i mean actually playing it without any bias. I personally have no complaints, as the story writing and the story itself was amazing.
A lot of games don’t have this as far as i’ve seen, but besides all the fighting you can romance a choice of diverse characters and get to know the character more personally than the others.
The details in this game are great, characters expressions change based on your approval rating and the way they act towards you: “If a companion's approval drops to -50 or lower, they will leave the party permanently, taking with them anything they had equipped. The contents of their inventory including story items will be returned to the player character in a backpack.”
You can change the character’s outlook and actions based on your choices. Not just that, but a lot of the choices you make in this game can affect, for example ascended Astarion.
The voice actors really showed themselves here and i appreciate it, it felt real(istic) and although some would say another game had better voice acting, i must disagree, as this stays on top for me for the most entertaining.
Gameplay might not be for everyone (turn based) which i understand, i was a little skeptical myself, but it turned out to be something more and i’d see hours pass before i knew it.
Bg3 has good representation, it showcases trauma, the healing process, as well as the hope for getting better.
Very replayable. Lots of options to choose (race etc) which slightly also changes dialogue options (though not something crucial). Some parts of story you’ll miss either way (cutscenes also) which you can simply get by making a new run, might sound tiring, but the new saves are what i love about this game.
I get that this isn’t for everyone, but it really is moneys worth.
+ may i add the mods can add to the experience of fun, if anyone is interested.
This game definitely deserves all the rewards it has gotten, some call it overrated as it didn’t live up to their impossible standards, but it just might be, because they didn’t immerse to the game as much, or didn’t resonate with it also as much.
Each to their own with games, opinions differ and thats fine, i just think it’s okay to accept something like this game, is in fact, worth winning, especially with the ‘impact it made’ (also considering everyone’s talking about it, whether it be good or bad).
The devs also listen to the players as far as I’ve seen so that’s also a bonus to the game.I can’t think of a better game with a better community to win, any other game and i feel people would be even more disappointed.
In conclusion don’t let something so simple ruin the game experience for you and enjoy it for what it is, as it is still a game in the end, meant to be enjoyed and played.
Just like Star Wars in 1977 changed our expectations of what cinema was capable of, Baldur’s Gate 3 is a “lightning in a bottle” cultural moment that is likely to change how we look at what is even possible in video games. The sheer depth and bravery of design, the utter attention to detail in both plot and gameplay mechanics, the freedom to create completely new outcomes and stories with each individual play through (which incidentally I’m on my third of at the moment with hundreds of hours of play), it’s simply phenomenal. As is the respect with which it treats its audience, I might hasten to add. And why do games like this come around so rarely? Because it is unbelievably rare to find a studio like Larian who will go so far out on a limb and expose themselves so publicly and financially to purchase a licence for a little-known and little cared-about franchise (outside the mainstream pap that is FPS and football games), and turn it into the immense success that this game is, through their hard work, willpower and love. No Sony, no Nintendo, no other major gaming software house or developer can do this because none of them will expose themselves to the financial risks involved. That’s the price for “lightning in a bottle”. You’ve got to have the guts to seize that lightning in your bare hands and cram it into the bloody bottle! Nobody cared about sci-fi fantasy in the mainstream before George Lucas came along. There were just niche enthusiasts who were into authors like Arthur C Clarke, Robert Heinlein and Isaac Asimov. Swen Vincke is the new George Lucas of video games. I salivate at the prospects of games like Neverwinter Nights 3 (Empire Strikes Back!) or Divinity Original Sin 3 (Return of the Jedi!) to come yet. And just like when Star Wars came out in 1977, there are lots of people saying the equivalent of “Huh, I don’t get it, why is that man shiny? Why can they move things just by thinking? I don’t get it! I don’t like it!” That’s fine, it’s ok. You don’t have to like it. There’s COD and FC24 over there, just for people like you and of course…there’s always Spider-Man 2…if you rolled a natural one when it comes to the imagination stakes, that’s none of my business! We’ll just keep enjoying the greatest game ever made over here, while “you do you”, and the rest of humanity plays this wonderful, wonderful video game, over and over and over again. Everyone involved in this game’s production is a hero in my eyes, whether they set out to be or not, and that is in essence what the game harnessed by buying the Dungeons and Dragons licence. We can all be heroes.
Baldur's Gate 3 is the most successful and authentic take on D&D in the tabletop franchise's 50-year history. Its complexity and size might be daunting for novices, but the breadth and depth of Baldur's Gate 3's world make this a once-in-a-generation achievement.
We praised Larian a lot for Divinity: Original Sin 2, but Baldur's Gate 3 is without a doubt their masterpiece. It's an experience that deserves its name in every sense and trilogizes the Baldur's Gate saga in a spectacular way. If it makes up for its shortcomings with an Enhanced Edition, we can easily call it one of the best games of the 2000s.
Baldur's Gate 3 is an outstanding and complete RPG. All of its elements work brilliantly and mesh together to create something unique. Calling this game a continuation of the series may be a bit controversial, but it doesn't change the fact that this game is as close to a masterpiece as it gets. Many things are executed much better than in the first two installments, and we finally feel that we have a real impact on the world and events. It's like taking part in the best session of a tabletop RPG.
I’m still conflicted with how I feel about Baldur’s Gate III, and I probably will be for a while. While it carries on the legacy of perhaps one of the most influential CRPGs of all time, I’m not sure if it’s better than the first two games that preceded it. It is a different story by a different team and, while it’s deeply connected to those first two games, it is a promising start to more new adventures set in a familiar world that I’ve always loved.
PROS:
- freedom
- DnD rules implementation
- lots of skills and spells to play around with
- looks and sounds very solid for a top-down RPG
- tactical combat
- secrets/exploration is rewarded
- lots of options to solve quests
CONS:
- lacking Act 3
- tedious and clunky movement/interactions/animations
- story and characters are honestly average at best which is a big minus considering it's an RPG (character wise DA:O and ME are still miles ahead)
- overall feels like a most 'playing it safe' and generic DnD campaign ever
- number of possible endings is farfetched
I found the first 30 hours to be somewhat interesting, but after that, starting with Act 2, I suddenly started to become very bored and over the game. The environments are depressing and boring. The combat starts to get repetitive and is very slow and boring. The story and characters are uninspiring and boring. Traversal is awkward and very point-and-click oriented. None of the music is interesting. The graphics are great though. I just couldn't bring myself to keep playing and lost interest. At least I gave it a real chance.
Looks great....... but that's where it ends.
The combat is overly complex for new comers and the game is not easy on "Explorer" which is the easiest setting. It's not a game you can just enjoy the story and destroy everying in combat, the games combat is tedious and wantyou to use the environment so be prepared to control every party member and place themstrategically for an abuse before combat then use throwables and the evident cause you'll be out numbered 5/1 in fights which take forever because you miss every attack (and when you hit its single digit) while the emimie hits with every attack (double digits)I'd honestly say 90% of these reviews are paid for and it's not uncommon as we saw this being done with Starfield.
So before you buy look up the combat and videos explaining why the game is bad..... you'll get a greater understanding. Don't fall for the hype like a sheep. It's only good if you a a hardcore tabletopD&D player...... also if you don't like woke crap stay away from this it's so **** it's even got a **** bear sex scene (as in a real bear)
SummaryAn ancient evil has returned to Baldur's Gate, intent on devouring it from the inside out. The fate of Faerun lies in your hands. Alone, you may resist. But together, you can overcome. Gather your party and return to the Forgotten Realms in a tale of fellowship and betrayal, sacrifice and survival, and the lure of absolute power. Mysteri...