I really don’t have any gripes with Resident Evil 7. The story hooked me, it’s beautiful to look at, and the gameplay is new and refreshing with sprinkles of homage to franchise signatures… whats not to like?
Resident Evil VII is exhilarating and terrifying in equal measure. It’s a brave and bold move for Capcom, feeling quintessentially classic while still feeling fresh and adventurous in its ambitions. Ultimately, Resident Evil VII is a breathtaking return to form for a series we long thought had abandoned any hope of redemption. [Issue#184, p.73]
Resident Evil 7 stands at the forefront of immersive first person horror, proving itself to be far more than the P.T knock-off that the demo initially suggested.
Representing a T-Virus level shot in the arm for Capcom’s venerable survival horror franchise, Resident Evil 7 combines old and new alike to create the most essential entry in the series since its fourth core instalment.
It's a bit on the short side and the latter chunk of the game is rather linear, but Resident Evil 7 absolutely recaptures the feeling of survival horror established in the first game. The Baker family is terrifying and spending time trapped in their home is damned good horror. As a new direction for the franchise, returning to an old one seems like it was a great idea.
Casual players aren’t touching something with a “7” in the title (nor is it clear will newcomers). Fans of action-angled survival horror like Dead Space or Dying Light may balk at the game’s deliberately poky controls and too easily grasped opponents. Old-school fans seem like the obvious target. But survival horror is a crowded space in 2017, and too much of what Resident Evil 7 is up to we’ve seen elsewhere — and done better.
Do you like moving at the speed of an elderly person? Do you like micro-managing your limited inventory while the game packs the map with items around every corner? Do you like bullet spongy enemies that may even be invincible, but you won't find out if you're supposed to fight or run until you use up all your ammo and they're still attacking you? Welcome to Resident Evil 7. From a genre that just shrugs off all of its immersion breaking faults, poor design choices, and says, "well, that's survival horror."
Luckily, this gets better towards the second half as the story starts at least making some sense. I just wish they modernized some aspects. Also, there is like a couple types of enemies you fight throughout the game and they're not that great. The End boss is a joke too.
SummaryWhile Resident Evil 7 draws from the series’ roots of atmospheric survival horror, it also delivers a new level of terror. In the Resident Evil games of yesteryear, players braced for fear in the first-person via the creepy door-opening scenes, and Resident Evil 7 ramps up that tension with an immersive first-person view and a photoreali...