This is exactly the kind of revolutionary title that we applaud. Sure, others like it will come along, some will even surpass it, but hats off to Resident Evil for getting there first.
Long the lord of Street Fighter, Capcom's clearly taking a new tack with this killer game, and the results are outstanding. Resident Evil stands tall as a topnotch second-generation PlayStation game that's well worth the green.
One of the most important aspects to Resident Evil is the music and sound effects – both of which are nothing short of captivating and involving. The horror sounds and shills of zombies and hounds will keep the hair on the back of your neck full staff and your butt on the edge of your seat.
Never has a game combined excellent graphics with heart-stopping action and a great story in such a way as to create an almost cinematic adventure... A masterpiece.
The (thankfully) isolated cinematic sequences showing the interactions of the S.T.A.R.S. team members... are filled to the vomit-line with some of the most hokey, badly-translated, drama-killing, god-awful voice acting ever burned onto a disc. Oh well.
Capcom's classic coined the phrase "survival horror," and still holds up today as one of the best examples of the genre. Resident Evil features pitch perfect pacing and a fantastic blend of puzzles and tense gameplay, even despite its low budget voice acting and dated visuals, not to mention incredible replay value with multiple characters and endings.
This game is incredible. Tension, horror and locations are all distinct and excellent. The cutscenes however are noticeably cheesy which ruins a lot of the tone. Some outdated design choices.
Resident Evil 1 is a game I have a lot of respect for what it did for survival horror and for starting one of my favorite game series. With that being said I do think that this game has aged pretty poorly and I am of the opinion that the remake pretty much improved and perfected everything this game was going for. That's not to say that this game doesn't have value, merit or isn't worth playing today cause I do think it does. It's just a lot harder I feel to recommend the original over the remake or at least the directors cut of the game. Because when I say the original I do mean I played the original version of the game which when you really boil it down means that there's few unlockable and the music is better. In fact the music is really good on the original release the basement music being my favorite piece for how it heightened the tension I felt while going through. The basement music is my favorite song in the directors cut as well just for entirely different reasons. In addition the original release only has alternative costumes for each character you can unlock which kind of ****. And there's no auto aim which with the camera angels can make it really difficult to hit enemies some times. But the core gameplay of preserving ammo and healing items and solving puzzles is still really fun and even scary at times. Despite the games very dated visuals it does still mange to bring tension and dread in it's encounters through out the game. Another dated aspect is the story and voice acting which has critical levels of campiness. I think every one already knows this but the voice performance is on another level of how bad and unintentionally funny it is and I do love it. Some cutscenes have what I can call some of the worst 3d models I've seen in a game and I just love how bad they look. I think the game has a difficulty problem in that Jill's campaign feels kinda easy while Chris's campaign feels a lot harder and far more tedious due to his smaller inventory space. Leading me and seemingly most people to not what to play Chris more then once. The combat in the game is very slow due to in part the fixed camera angels and tank controls. Both of which I don't mind and I think really plays a part in the charm of the game and they work to heighten tension and make encounters all the more threatening. But I don't think it works with some of the enemies such as the hunters. Who can move very fast and sometimes will decapitate you killing you instantly which can be really annoying. I think this same issue is present for most of the boss fights due to their speed they can get a lot of hits in before your able to turn around and properly aim at them which again is very annoying. With all that being said I do think the game is a very charming experience and is still a good game at it's core just a terribly dated one.
Where do I even begin with this abysmal excuse for a game? Resident Evil for PlayStation is an utter disappointment, and I'm convinced it was designed to torment players rather than entertain them. Capcom should be ashamed of themselves for releasing this steaming pile of digital horror.
First and foremost, the graphics are an insult to the PlayStation's capabilities. I've seen better visuals on a Game Boy! The character models look like they were created in the early '90s, and the environments are so bland and pixelated that I wondered if I had mistakenly booted up a retro game.
And don't even get me started on the controls! It's as if the developers purposefully wanted to make the simplest tasks, like walking or turning around, a Herculean challenge. I spent more time fumbling with the awkward controls than actually playing the game. Is this some sadistic attempt to add artificial difficulty? If so, they succeeded, but not in a way that makes the game enjoyable.
Furthermore, the so-called "storyline" is a convoluted mess. It's as if the writers took random horror clichés and tossed them into a blender without any regard for coherence or logic. The plot twists are predictable, and the dialogue is so cringe-worthy that it had me rolling my eyes more than cowering in fear.
But wait, there's more! The audio design is another travesty. The voice acting is laughably bad, and the sound effects are so jarring and poorly timed that they end up killing any semblance of suspense or tension.
Oh, and let's not forget about the infuriating save system. Limited save slots and the absence of an autosave feature turned the game into a frustrating exercise in repetition. It's 2023, for crying out loud! How can a modern game lack such a basic feature that has been standard for years?
To add insult to injury, the game is riddled with bugs and glitches. From clipping issues to game-breaking freezes, it's clear that little to no quality assurance was done before releasing this disaster.
In conclusion, Resident Evil for PlayStation is an absolute travesty. It's a shameful cash-grab that preys on fans' nostalgia without delivering anything remotely worthwhile. Save your money, spare your sanity, and stay far away from this nightmarish disaster ****.
SummaryRaccoon City has been completely overrun by mutant beasts and bloodthirsty zombies. You are a member of S.T.A.R.S.--a rescue squad sent into the community to investigate the ominous mansion at the core of the disaster. Take the role of operative Jill Valentine or Chris Redfield and uncover the secrets behind a radical, genetic research f...