This is the best of the classic games in my opinion. It has the best story, characters and atmosphere. It has the best from each of its predecessor, making it the best classic Resident Evil has to offer
Resident Evil: Code Veronica is the best game in the series, thanks to features like dynamic real-time camera angles, a wonderful linear story, and some of the best graphics seen on the Dreamcast. To call it a must-own game is a definite understatement.
first of all, don't listen to kids here who cry about limited ammo and saves. this generation is spoiled by easy games and want unlimited lives and games that hold your hand without having to think. asking why there was a tank control also shows a lack of researching abilities and also intelligence. it would have been first person if the hardware had been able to at that point in time.
best RE there ever was but it aged a bit poorly. nonetheless it has the best story, puzzles and settings.
amazing graphics, due to the dreamcast ofc.
cream of the crop
Definitely my least favorite Resident Evil game (followed with Resident Evil 5 and Resident Evil 2 Remake). Very frustrating gameplay, total lack of ammunition, and a dull story overall that just didn't keep me engaged enough to suffer through the poor gameplay.
First of all, let's talk about the graphics. They were atrocious! I could hardly believe that this was a game for the Dreamcast, considering how outdated and pixelated everything looked. The character models were clunky and lacked any semblance of realism. It felt like I was controlling blocky mannequins rather than actual characters.
And the controls! Who on earth thought these controls were a good idea? They were beyond frustrating and completely unresponsive. Trying to aim at enemies was a nightmare, and I ended up wasting so much ammunition just trying to get a decent shot.
The gameplay was just as bad as the graphics and controls. The puzzles were nonsensical and poorly designed, leaving me scratching my head more often than not. The difficulty curve was all over the place, with some sections being mind-numbingly easy and others seemingly impossible. It felt like the developers were just trying to pad the game's length without any thought for the player's enjoyment.
Let's not forget the infuriating save system. Limited save ribbons? Seriously? Who has time for that in this day and age? I want to enjoy my gaming experience, not be constantly stressed out about when the next save point will come around. It felt like the game was punishing me for even attempting to progress.
And the story? Laughable. The plot was convoluted and filled with more plot holes than a sieve. I struggled to connect with any of the characters, who were as one-dimensional as they come. The dialogue was cringe-worthy, and the voice acting was so bad it made me want to mute the game entirely
SummaryResident Evil Code: Veronica takes up the story of Claire Redfield, a character from Resident Evil 2. In that game she was searching for her brother Chris (a missing S.T.A.R.S. member) and in Resident Evil Code: Veronica we follow her to Europe where she continues her search at Umbrella headquarters.