Fire Emblem Fates: Revelation is a fantastic way for concluding the incredible war story that enveloped the Hoshido and Nohr Family. Albeit it can be played without the need to have completed neither the Birthright nor Conquest versions, it is highly recommended - save this one for the last so you can enjoy at its fullest all of the contents and augments that are exposed here. Easily a great way to conclude with this memorable tale.
The best of the Fire Emblem Fates trilogy and one of the best portable strategy games ever made, with a perfect blend of the best elements of the first two chapters.
I absolutely loved Revelation but was annoyed that it could only be bought on the nintendo eshop. At first i didn't want to buy the third path but i'm glad I did. Refusing to take sides, trying to gather allies to stop an evil threat felt even better here. The low point is that there are too many plotholes here. There were plotholes in Birthright and Conquest but not as much.Fire Emblem Fates was my first game in the series. I enjoyed every path and rated a 10/10 each time because each iteration had a good plot, especially Conquest, had a awesome gameplay each time, each path felt different from the others (with Revelation being even more interesting due to the fact you refuse to take sides) and i never felt bored. All the bashing and hate about this game is a mystery to me.. Maybe i'll find other fire emblem games even better but this one was the first and the one that made me fall in love withe the fire emblem games.
An amazing game and a great finale to the fates trilogy, it basically combine the other two games, which means the story is uneven at times, but the game makes up for it, great game
Fire Emblem Fates: Revelation offers more of the same fantastic gameplay found in Birthright and Conquest. Fans of the series will be well served by the extra campaign, and for anyone that’s already played through at least one of the other storylines, it’s an essential addendum to one of the 3DS’ finest titles.
Of all three Fire Emblem Fates titles, Revelation is the most rewarding. It marries the best parts of sister titles Birthright and Conquest, offering varying maps with complex and often interactive terrain, as well as ample opportunities to grind for experience and build relationships between members of its warrings kingdoms.
Fire Emblem Fates: Revelation, the final chapter in Fire Emblem's new trilogy closes the history of this new opus and provides a very sharp gameplay with a marvelous visual environment. Players who are looking forward to a rich and well-crafted plot, though, might find themselves disappointed, as Revelation rather stands out in the gameplay front and its new scenarios end up falling behind expectations.
Despite its flaws in narrative presentation, Fire Emblem Fates: Revelation is far and away the definitive experience for people who have fallen in love with the characters of the trilogy.
El mejor DLC de toda la historia, un acceso completo a toda una historia y obtener todos los elementos de las otros juegos de la serie de Fates, y una historia que enriquese la experiencia con cualquiera de las otras historias paralelas a esta
I am sorry, but this is breaking the concept of Fates. The inclusion **** route is completely against the idea of Fates. The Story might even be worse than the story of Conquest, it hurts, especially if you enjoyed the other two games. The gameplay is decent, but this is mainly due to the Fire Emblem formula being awesome to begin with. Map design isn't great and you just get way too many (under-leveld) units.
Revelation is, without a single doubt, the worse path of Fire Emblem Fates. Not only that, but it is a solid contender for worse Fire Emblem game ever. The most important feature of the series, i.e. the gameplay, is terribly lacking. Maps are quite weak in terms of strategy, but they are also a hassle to complete, not because of their difficulty, but because they are lengthy on purpose. I stopped at chapter 12 (out of 27).
Revelation isn't just the worst of the Fates trio, it's the worst Fire Emblem game, period.
*The story is a nonsensical journey strung together by one "shocking" revelation after another. Worse still, because this is seen as the golden route, Birthright and Conquest are effectively invalidated.
*Unit balance is a mess, ranging from flagrantly overpowered units like Ryoma or Xander, to lv.10 unpromoted units that can barely survive the maps they're recruited in, giving you little room for experimentation.
*The gimmicky level design and inconsistent enemy strength makes repeated playthroughs a chore