Potion Craft lets players put on their chemist hats and strategically brew a plethora of potions. A medieval backdrop provides a casual environment to discover new recipes, earn some coin, and become a master alchemist.
Potion Craft: Alchemist Simulator is a thoughtful, intelligent crafting title that offers deeply-robust gameplay that’s well worth the time. The unique crafting system of navigating potions through a sea of recipes is fun and enticing. Interacting with ingredients to see what combinations are most effective is the heart of the crafting system. With no punishment for failure, Potion Craft encourages natural curiosities by rewarding players that experiment. The title upholds that failure is a feature, not a bug, as players must ultimately figure out how to create the Philosopher’s Stone. Learning from failures can help influence business practices and planning in ways that feel balanced. It’s a game that’s easy to get into and also rewards committed play. With even more content to come, the title holds hours of gameplay and mystical secrets for the potion sellers of the world. Smart mechanics, witty writing and cozy aesthetics make Potion Craft: Alchemist Simulator a must-play title helping to wrap up 2022.
Potion Craft is a great little indie title, offering a deep enough system for players to get lost in and play for a long time, but balanced enough for shorter play sessions to satisfy. Its aesthetic and atmosphere increase the enjoyment of its core mechanics. Highly recommended to players of all ilks.
Potion Craft: Alchemist Simulator simulates the life of a novice alchemist trying to pave his way to fame and glory discovery after discovery. As in real life, it requires dedication and perseverance, which do not always go hand in hand with casual game philosophy. The system of moving along the alchemical map will entice you to experiment for a few hours in search of the ultimate formula, but an uninspired endgame relying on grinding might turn away even the most ambitious alchemists. If you're looking for an original sandbox puzzler and aren't afraid of repetitive gameplay, it's definite-ly an interesting game.
As it currently stands, the charm of those inventive crafting mechanics can wear off, with progression in the later stages stretched particularly thin. With some further additions stirred into the mix, Potion Craft could yet get closer to reaching its full, heady potential. [Issue#381, p.102]
Potion Craft is yet another addition to the simulation genre but manages to set itself out from the crowd by blending relaxing vibes with engaging strategy. It’s visually appealing and has the potential to steal an evening without you noticing, but it can get repetitive and frustrating at times.
A relaxing alchemy shop simulator in which you actually brew all the concoctions yourself. The game feels unfinished, however, and misses a way to make the manual brewing process less tedious. It slows down about halfway through and turns into a grind.
I would've rated it higher if the sensitive between a level 2 and level 3 potion weren't so absurd. Given the nature of the game making it unnecessarily random as you whether the gentlest adjustment you could make would either land or flit into then out of the 3 range was just frustrating and made time which would otherwise have been enjoyable feel wasted. I could've rated this way higher without this major flaw.
It's a relaxing game. Sound effects are pretty good. The illustrations are nice, the animations are relaxing.
The game starts to repeat itself too much. Wake up every day, gather herbs, sell potions, sleep. The alchemy map is a big part of the game but I hated this feature. It seemed a bit unnecessarily challenging and time
consuming to me.
скучно, монотонно, однообразно, поломанная экономика, посетители постоянно приходят с одним и тем же запросом на зелье, которое ты не знаешь как готовить, и даже посмотрев гайд на конкретное зелье - хер найдешь нужные ингредиенты, или покупай у торговцев за 100500 шекелей, которые, кста, приходят и уходят часто когда не надо (сам к торговцу ты сходить не можешь). как следствие из всего этого - почти нереально прокачивать популярность и репутацию, что оч сильно затрудняет продвижение по сюжету. и самое бесячее - иногда постояльцы приходят с запросом на зелье, ты предлагаешь зелье, которое соответствует всем пожеланиям покупателя, а он отказывается его покупать (пример: рыцарь просит зачаровать свой меч, чтобы тот еще и бил какой-нибудь магией, предлагаю зелье мана + молния - и ничего). еще в игре крайне мало ингредиентов для симулятора алхимии, чтобы изготовить новое зелье, нужно бесконечно добавлять одни и те же 2-3 ингредиента, я конечно не спец в химии и тд, но по-моему от объема добавляемого одного и того же вещества увеличивается объем продукта реакции на выходе, а не его свойства. а еще в игре ограниченное число сохраняемых рецептов, те если у тебя закончились "магические листы бумаги" и ты создал новое офигенное зелье, то при следующей попытке изготовить его же вспоминай все свои действия и выполняй однообразные действия на протяжении 10 минут (сама туалетка продается также у торговца, который приходит через день, и стоит 1 листик как 3-хдневная получка). есть в игре еще огромное число более мелких нелогичностей, которые ломают геймплей и отбивают желание играть. кароч, не знаю кому эта игра может понравиться, как не извращенцам
SummaryPotion Craft is an alchemist simulator where you physically interact with your tools and ingredients to brew potions. You're in full control of the whole shop: invent new recipes, attract customers and experiment to your heart's content. Just remember: the whole town is counting on you.
Every day customers will come to your store looki...