Just like Gollum, I'm a bit split. The Lord of the Rings: Gollum features a great story that adds to the lore, along with a terrific stealth system, but it misses the mark in other areas. A finicky and redundant platforming system, mixed with a dialogue system that lacks bite makes for a combination that drags the rest down. Gollum is always so close to The Ring, but ever so far.
With phenomenal next-gen visuals, a rich and compelling story, and a great lead character, The Lord of the Rings Gollum remains a peak for what gaming should be like, especially in a year like 2023. The gameplay is simple as any stealth platformer can get but there's several incredible elements that make this game in a league of its own. There are instances where Gollum will undergo a seizure while climbing vines which I think adds an element of challenge to the platforming and punishes players for going about it mindlessly. I also really enjoyed the choices between Gollum and Smeagol, really makes me feel like I'm molding his character and the story into how I want it to be, something that should be implemented into more games because it makes the player's choices matter. Overall, LOTR Gollum is up there for one of my favorite games of 2023 due to its challenging yet engaging gameplay that I can revisit plenty of times.
What could have been Daedalic’s chance to break into mainstream has ultimately backfired. A waste of a license, riddled with performance issues and just downright ugly gameplay, Gollum should be cast into any nearest fire, let alone a wasted trip to Mount Doom.
I struggle to think of a positive experience over the thirteen-odd hours I spent playing this game. Gollum is uninspired and dated and The Lord of the Rings fans deserve better than this.
The Lord of the Rings: Gollum is nothing more than a failed project that should have been cancelled, but since it is a lucrative IP, it was released to the market to deceive the unwary and that, gentlemen, is a scam that should not be be tolerated in this industry.
What makes Gollum stand out is that most other developers and publishers then use their creative teams to try and hide the crass cynicism and capitalism. Daedalic didn’t bother with Gollum. This game represents the games industry with its mask off.
Fans of the movies and books can certainly do something with "The Lord of the Rings: Gollum". The plot continues to be told by Gollum and we are presented with new information. The character's inner conflict also comes across well. Unfortunately, there is a weak graphical splendor and a rather annoying control. Some moments in the game are good and many other passages have simply become weak and frustrating. Thus, "The Lord of the Rings: Gollum" has not become a bad game, but joins the long list of average games of the genre.
Daedalic has one been among the best developers for any kind of adventures, bringing us gems like Deponia. Therefore, it is even more hurtful to play through this abomination ****, that could have been an interesting take on one of Tolkien´s most interesting characters, but instead delivering nothing except frustration and physical pain on every possible level.
SummaryThe Lord of the Rings: Gollum is a story-driven action adventure. Take on a perilous journey as Gollum, chasing the only thing that is precious to him. Gollum is skillful and cunning, but also torn by his split personality. One mind, two egos you decide!
Athletic and agile, sneaky and cunning. Driven by the desire to once again hold ...